PIXEL PAWS PLAYTEST CHANGELOG ============================== Updated: 09/12/2026, 01:08:30 PM CDT Next scheduled patch cycle: 09/13/2026, 01:00:00 PM CDT Last completed scheduled cycle: 09/12/2026, 09:15:44 AM CDT Current scheduled run: Pixel Paws Pre-Alpha v3.0.3 verified locally; packaging and release handoff in progress Current local/released build: Pixel Paws Pre-Alpha v3.0.2, posted 09/12/2026, 09:15:44 AM CDT MOST RECENT RELEASE ------------------- 09/12/2026, 01:08:30 PM CDT - VERIFIED_LOCAL - Pixel Paws Pre-Alpha v3.0.3 keeps deployed and cabinet-retrieved sponges usable for later wet messes, and makes a newly deployed Plush Friend replace every older deployed or worn copy before Hazel can choose it. Verified with 479 core, 145 animation, 47 interaction, and 6 startup/lifecycle checks. 09/12/2026, 09:13:27 AM CDT - VERIFIED_LOCAL - Pre-Alpha v3.0.2: Care Check popout now shows live Bond Level, current/required XP and a progress bar above Current Moment. Bond remains visible with details collapsed. Added height to keep controls fitted. Verified 674 checks and preserved local progress. 09/12/2026, 09:03:28 AM CDT — VERIFIED_LOCAL — Pixel Paws Pre-Alpha v3 is now current. Faster digging/emergence with extra dirt and three more seconds of dirt persistence; occasional autonomous visits to open window ledges; activity controls grouped inside the collapsible Friendship Journal; saved 3–60 second speech-bubble slider; detached cabinet remembers expanded size. Keeps immediate item reveals and level-10-only celebration, superseding older click-to-unlock and popup-frequency requests. Includes bounded frame/brush caching and reusable visibility masks. Verified 476 core, 143 animation, 47 interaction and 6 startup checks. Local progress preserved. 09/12/2026, 08:30:43 AM CDT — VERIFIED_STAGED — Main Patch 22 — Level-up windows now appear only when crossing level 10, congratulating players on their Automation Pack. Earned cabinet items immediately reveal their sprites and become usable in both cabinet views. Pet or drag Hazel from her front while her teddy stays attached; click the teddy itself to remove it. Verified with 667 checks. Public download updated; Sab's running local instance still needs a restart/install. 09/11/2026, 01:16:13 PM CDT — VERIFIED_LOCAL — Main Patch 21 renames Hunger and Thirst to the positive Fully Belly and Hydrated goals, makes visible sponge contact clean pee puddles, snaps trash lids closed from any height above their bin, removes the clipped Ready badge from the collapsed companion picker, and lets a pat reach Hazel while the teddy is equipped. Verified with 471 core, 138 animation, 47 UI, and 6 startup/lifecycle checks; progress.json was preserved byte-for-byte. 09/10/2026, 01:17:41 PM CDT — VERIFIED_LOCAL — Main Patch 20 adds local Hazel reminders for one-time, daily, weekday, or selected-day schedules. Bond-level and reminder notices stay on Hazel's current permitted monitor without taking keyboard focus. Care Check copy no longer lists blanket or cushion for Joy, or bed for Energy. Verified with 467 core, 138 animation, 43 UI, and 6 startup/lifecycle checks; progress.json was preserved byte-for-byte. 09/10/2026, 08:57:04 AM CDT — VERIFIED_LOCAL — Main Patch 19 — Teddy stays attached during digging and emergence, follows the descent/ascent and is concealed underground. Picking up and dropping sleeping Hazel no longer leaves a duplicate sleeping teddy over the walking sprite. Suppressed transitions between baked-in teddy frames and separate teddy layers. Corrected Cogsworth routing of Hazel animation reports into the game tracker. Verified 461 core, 138 animation, 43 UI and 6 startup checks. Local save preserved. 09/09/2026, 09:28:20 PM CDT — VERIFIED_LOCAL — Main Patch 18 — Low hunger and thirst can interrupt teddy carrying. Hazel keeps the teddy attached while approaching, eating, drinking, and exiting the fountain, then resumes the original outing without resetting its timer. Clicked food/drinks and shared Water Break also keep the teddy attached. House sleep puts the teddy down outside. Audited all eight care sources at 22 percent and automatic 70 percent caps. Verified 457 core, 138 animation, 43 UI and 6 startup checks. Local progress preserved. 09/09/2026, 09:04:08 PM CDT — VERIFIED_LOCAL — Main Patch 17 — Clicking or double-clicking the teddy immediately counts toward the daily play goal. Throwing the teddy also counts and requests the normal pickup after it lands. Daily play XP is awarded only once; putting away the teddy cancels pending pickup. Existing throw physics and animations are unchanged. Verified with 418 core, 138 animation, 43 UI and 6 startup checks. Local progress preserved. 09/09/2026, 08:55:54 PM CDT — VERIFIED_LOCAL — Main Patch 16 — Settings & Privacy now includes Reset all progress. A warning explains what is reset, typing RESET is required, and cancel is the default. Reset restarts with first-launch defaults. Undo last reset survives restarts, restores the previous snapshot once, and removes that snapshot after use. Save replacement is atomic and shutdown cannot write the old session over the fresh save. Validated with 414 core, 138 animation, 43 UI and 6 startup checks; local player progress preserved. 09/09/2026, 07:40:26 PM CDT — VERIFIED_LOCAL — Main Patch 15 — Cozy UI. Replaced tiny and inconsistent interface text with explicit readable sans-serif fonts, larger labels and softer headings. Redesigned the cabinet with blue cloud-panel doors, hinges, recessed shelves, trim and feet in both open and closed views. Shelf labels stay at 13 pixels with wrapped names; narrower cabinets use two columns and scroll instead of shrinking text. Added rounded buttons and a softer, higher-contrast palette across the main window, activities and popouts. Expanded Care Check and question-card space for larger text; scrapbook filters and memory-editor controls fit smaller windows. Preserved cabinet deployment/return, compact mode, pinning, transparency, unlocks, saved progress and gameplay animations. Validated with 405 core, 138 animation, 43 UI and 6 startup checks plus rendered layout previews. Local save preserved byte-for-byte. 09/09/2026, 07:22:10 PM CDT — VERIFIED_LOCAL — Main Patch 14: Water Break now renders Hazel’s own cup in front of her, using the lift, sip and empty-cup animation even without a deployed glass. The bell stays visible in front of Hazel during play. The bell artwork is clipped above the clapper so the clapper is its lowest point. Both pee-puddle variants use yellow liquid colors. Cabinet items are ordered by unlock level; locked entries show mystery boxes and their required level only. Older Discord ZIP posts are unpinned and labeled archived with a link to the current release. Verified: 405 core, 138 animation, 43 UI and 6 startup checks. Local save preserved. 09/09/2026, 06:56:40 PM CDT — VERIFIED_LOCAL — Main Patch 13 — Friendship and progression: starter items and tutorials, care-based bond XP, level rewards, streak XP, seventy-percent autonomous care cap, optional personal memories, and the shared-activity cooldown. Verified with 400 core checks, 138 animation checks, 43 UI checks and 6 startup/lifecycle checks. Local save preserved byte-for-byte. 09/08/2026, 09:14:24 PM CDT — FIXED — Main Patch 12 recognizes sustained WASD-heavy input as likely game movement and uses dedicated game-aware Hazel dialogue. 09/08/2026, 09:14:24 PM CDT — FIXED — Main Patch 12 periodically restores Hazel and her belongings to the topmost window band without taking focus whenever hide-behind is unchecked. 09/08/2026, 09:14:24 PM CDT — VERIFIED_LOCAL — The source and staged self-contained Main Patch 12 runtimes passed 380 core checks and 138 Pixel v3 checks without opening the game UI. 09/08/2026, 09:09:53 PM CDT — UPLOADED_AND_PINNED — Cogsworth posted and pinned Main Patch 11 as Discord message 1547066482125447168; the receipt hash exactly matches the verified local ZIP. 09/08/2026, 09:09:37 PM CDT — PACKAGED_LOCAL — Main Patch 11 was deployed locally with progress.json preserved byte-for-byte and assembled as a verified 464-file ZIP (72501367 bytes; SHA-256 628B1634A68624680C36CF5047875FD06DCDD64D005498F387EA0907E03CBB02). 09/08/2026, 09:08:45 PM CDT — VERIFIED_LOCAL — The source, staged, and deployed Main Patch 11 runtimes passed 377 core checks and 138 Pixel v3 checks; the current progress.json was preserved byte-for-byte. 09/08/2026, 09:08:45 PM CDT — FIXED — Main Patch 11 locks the Hideaway Log's foreground masking copy to the exact desktop-size transform, pivot, floor position, and authored dimensions used by its background copy, eliminating the slight size shift during traversal. 09/08/2026, 09:03:36 PM CDT — UPLOADED_AND_PINNED — Cogsworth posted and pinned Main Patch 10 as Discord message 1547064898733740112; the receipt hash exactly matches the verified local ZIP. 09/08/2026, 09:03:22 PM CDT — PACKAGED_LOCAL — Main Patch 10 was deployed locally with progress.json preserved byte-for-byte and assembled as a verified 464-file ZIP (72501084 bytes; SHA-256 AC34120EEAD4FD0A1DDB925D7BCF97DADAC1B830FAFC9388E6D3CF8E8287E934). 09/08/2026, 09:02:28 PM CDT — VERIFIED_LOCAL — The source, staged, and deployed Main Patch 10 runtimes passed 377 core checks and 138 Pixel v3 checks; progress.json was preserved byte-for-byte. 09/08/2026, 09:02:28 PM CDT — FIXED — Main Patch 10 keeps the Hideaway Log's black opening behind Hazel and redraws the complete wooden tube to the opening's right in front of her, fully concealing her body inside without resizing either sprite. 09/08/2026, 08:51:36 PM CDT — UPLOADED_AND_PINNED — Cogsworth posted and pinned Main Patch 09 as Discord message 1547061879573184542; the receipt hash exactly matches the verified local ZIP. 09/08/2026, 08:51:24 PM CDT — PACKAGED_LOCAL — Main Patch 09 was deployed locally with progress.json preserved byte-for-byte and assembled as a verified 464-file ZIP (72,500,700 bytes; SHA-256 B30C14F26726AF9290D3B31FDCFB2243BC60880E942A9B87267F247B67CC3B38). 09/08/2026, 08:48:03 PM CDT — VERIFIED_LOCAL — The deployed Main Patch 09 runtime passed 377 core checks and 138 Pixel v3 checks, including explicit entrance, interior-layer, and far-exit stages. 09/08/2026, 08:48:03 PM CDT — FIXED — Main Patch 09 makes Hazel visibly step up through the Hideaway Log black entrance in front of the opening, passes her behind only the interior front shell, and steps her down after emerging from the opposite end without resizing either sprite. 09/08/2026, 08:35:48 PM CDT — UPLOADED_AND_PINNED — The live bot posted and pinned Main Patch 08 as Discord message 1547057897979125822; the receipt hash exactly matches the verified local ZIP. 09/08/2026, 08:33:11 PM CDT — PACKAGED_LOCAL — Main Patch 08 was deployed locally with progress.json preserved byte-for-byte and assembled as a verified 464-file ZIP (72,500,089 bytes; SHA-256 9455BCEC9DB0A8B0C51870E2EBAE7EA2F4615A973C1BF0D24F245EBA9D5860A0). 09/08/2026, 08:28:30 PM CDT — FIXED — Main Patch 08 keeps the automatic cleaner seated on its falling dock and lets its power button start a patrol even during Grace Mode. 09/08/2026, 08:28:30 PM CDT — FIXED — Main Patch 08 treats the Hideaway Log as a fixed hollow tube: Hazel approaches its authored black left opening, keeps her normal shape, passes between a rear and front shell, and retries unavailable autonomous visits promptly. 09/08/2026, 08:28:30 PM CDT — FIXED — Main Patch 08 resizes the individual kibble pieces to the bowl's visible width and lowers their bottom row into the rim so the food no longer floats above it. 09/08/2026, 08:28:30 PM CDT — VERIFIED_LOCAL — The source and assembled self-contained Main Patch 08 runtimes passed 376 core checks and 138 Pixel v3 checks without opening the game UI. 09/08/2026, 02:16:20 PM CDT — PACKAGED_LOCAL — Main Patch 07 was deployed locally with progress.json preserved byte-for-byte and assembled as a verified 464-file release package. 09/08/2026, 02:13:17 PM CDT — FIXED — Main Patch 07 gives the Hideaway Log a dedicated bounded autonomous visit schedule, keeps Hazel visible through the black entry mouth, and prevents repeat clicks from resetting an active crossing. 09/08/2026, 02:13:17 PM CDT — VERIFIED_LOCAL — The source, assembled self-contained, and deployed Main Patch 07 runtimes passed 375 core checks and 138 Pixel v3 checks without opening the game UI. 09/08/2026, 01:15:36 PM CDT — PACKAGED_LOCAL — Main Patch 06 was deployed locally with progress.json preserved byte-for-byte and assembled as a verified 464-file release package. 09/08/2026, 01:12:03 PM CDT — FIXED — Main Patch 06 makes Hazel autonomously seek an available same-level fountain at the reported 30 percent thirst state. 09/08/2026, 01:12:03 PM CDT — FIXED — Main Patch 06 routes Hideaway Log play through the near black opening, masks only the interior crossing, and reveals Hazel from the far opening before she walks clear. 09/08/2026, 01:12:03 PM CDT — VERIFIED_LOCAL — The source, assembled self-contained, and deployed Main Patch 06 runtimes passed 374 core checks and 138 Pixel v3 checks without opening the game UI. 09/08/2026, 12:16:14 PM CDT — PACKAGED_LOCAL — Main Patch 05 was deployed locally with progress.json preserved byte-for-byte and assembled as a verified 464-file release package. 09/08/2026, 12:12:02 PM CDT — FIXED — Main Patch 05 replaced the filled bowl's solid kibble block with a shaped pile of seventeen individually outlined and highlighted pixel-art pieces. 09/08/2026, 12:12:02 PM CDT — VERIFIED_LOCAL — The source and assembled self-contained Main Patch 05 runtime passed 373 core checks and 138 Pixel v3 checks without opening the game UI. 09/07/2026, 11:20:04 PM CDT — UPLOAD_BLOCKED — Main Patch 04 is installed and verified locally, but Discord upload and pinned changelog sync were blocked because the connector requires approval and this automation's approval policy is never. 09/07/2026, 11:17:57 PM CDT — PACKAGED_LOCAL — Main Patch 04 was deployed locally with progress.json preserved byte-for-byte and packaged as a verified 464-file ZIP (73,335,634 bytes; SHA-256 1F1E40AA28A0B5D7D046B116D16866811FC946CDA2A568450A136F4A61F7F504). 09/07/2026, 11:13:52 PM CDT — FIXED — Main Patch 04 enlarged the hollow Hideaway Log and its physical bounds so Hazel enters, pauses, and exits through its black openings without changing her normal shape. 09/07/2026, 11:13:52 PM CDT — FIXED — Main Patch 04 added saved frequent, balanced, and quiet bubble intervals; direct check-in and shared-activity responses now appear immediately without being lost to the global cooldown. 09/07/2026, 11:13:52 PM CDT — VERIFIED_LOCAL — The assembled self-contained Main Patch 04 runtime passed 373 core checks and 137 Pixel v3 checks without opening the game UI. 09/07/2026, 10:30:29 PM CDT — UPLOAD_BLOCKED — Main Patch 03 is installed and verified locally, but Discord upload and pinned changelog sync were blocked because the connector requires approval and this automation's approval policy is never. 09/07/2026, 10:29:21 PM CDT — PACKAGED_LOCAL — Main Patch 03 was deployed locally with progress.json preserved byte-for-byte and packaged as a verified 464-file ZIP (73,333,793 bytes; SHA-256 D419A63584AA06A9A9D5CC85A7DF00D00068E4BB009773525A05CE88FA93E3D3). 09/07/2026, 10:23:18 PM CDT — FIXED — Main Patch 03 completed PP-001 and PP-002: Water Break visibly drains Hazel's held cup, and reachable fountains now outrank closer drinks while preserving the full protected exit. 09/07/2026, 10:23:18 PM CDT — FIXED — Main Patch 03 completed PP-010 and teddy input handling: Current Moment has a persisted details toggle, and user-started activities temporarily set down the teddy without resetting its deadline. 09/07/2026, 10:23:18 PM CDT — FIXED — Restarted sessions preserve the independent hourly check-in phase and skip missed boundaries instead of opening a reboot-triggered duplicate question. 09/07/2026, 10:23:18 PM CDT — VERIFIED_LOCAL — The assembled self-contained Main Patch 03 runtime passed 371 core checks and 136 Pixel v3 checks without opening the game UI. 09/07/2026, 10:12:19 PM CDT — APPROVED — Sab approved check-in conversation follow-ups bypassing the normal bubble cooldown and a Settings & Privacy control for bubble frequency. 09/07/2026, 09:49:37 PM CDT — PACKAGED_LOCAL — Main Patch 02 was rebuilt locally from the immutable release staging directory with all 464 required files and no personal progress.json; the local archival ZIP SHA-256 is 2C69451B06A1AC872B27EF5B36C62AABECDB213F3747799BAFA037EC79B562C7. 09/07/2026, 09:49:37 PM CDT — RELEASED — Main Patch 02 was posted and pinned externally after this run's Discord connector was blocked: release message 1546714452022272050, alert 1546714456200052798, posted ZIP SHA-256 28761C6140BA1CB35C111DA643E032CA1EB504870D7FC2940956AD24C54D516A. 09/07/2026, 09:46:50 PM CDT — FIXED — Rebuilding the gentle-question window now creates a fresh countdown node, preventing the reported WPF logical-child crash. 09/07/2026, 09:45:32 PM CDT — FIXED — Main Patch 02 fixed awake dream bubbles, independent hourly check-ins, monitor-clamped readable speech, raised bowl kibble, positive monitor permissions, and Current Moment placement (PP-003 through PP-009). 09/07/2026, 09:45:32 PM CDT — FIXED — Hazel and props remain interactive over other active apps; airborne-ball pursuit, floating-window air walking, cleanup grab locks, first-show introductions, and Hideaway Log traversal were repaired. 09/07/2026, 09:45:32 PM CDT — VERIFIED_LOCAL — The local self-contained build passed 369 core checks and 132 Pixel v3 checks before packaging. 09/07/2026, 08:15:13 PM CDT — IN_PROGRESS — Sab directly approved Hazel walking through the Hideaway Log and sometimes pausing inside with contextual dialogue. 09/07/2026, 07:51:35 PM CDT — IN_PROGRESS — Sab approved PP-003 through PP-009 for the next patch, including hourly independent check-ins, monitor-contained bubbles, and word-count-based display time. 09/07/2026, 07:07:41 PM CDT — FIXED — Crash reports are now classified as objective malfunctions and automatically approved instead of treated as conversation. 09/07/2026, 07:07:41 PM CDT — FIXED — Prevented the interaction-tooltip crash caused by the unsupported StaysOpen=false setting. FIXED (92) ------- [2026-09-07 05:46 PM CDT] FIXED — Filling Hazel's food bowl immediately completes “A little meal.” [2026-09-07 05:46 PM CDT] FIXED — The timed feeder accepts kibble dropped from the cabinet or desktop. [2026-09-07 05:46 PM CDT] FIXED — Airborne balls no longer leave Hazel targeted, preventing air-walking, air-digging, and unexpected flight. [2026-09-07 05:46 PM CDT] FIXED — Resizing a window while keeping its top-left ledge fixed keeps Hazel and deployed items supported. [2026-09-07 05:46 PM CDT] FIXED — The Friendship Scrapbook is nonmodal. [2026-09-07 05:46 PM CDT] FIXED — Gentle questions remain available for 10 minutes and pending questions survive save/load. [2026-09-07 05:46 PM CDT] FIXED — Question windows stay on Hazel's permitted monitor. [2026-09-07 05:46 PM CDT] FIXED — Unexpected failures write crash.log beside the executable. [2026-09-07 05:46 PM CDT] FIXED — The trash-can lid has a larger invisible grab area. [2026-09-07 05:46 PM CDT] FIXED — Item tooltips render above overlapping desktop objects. [2026-09-07 05:46 PM CDT] FIXED — Cleanup objects use clear names and visuals; the sponge handles liquids and the open bin handles solids. [2026-09-07 05:46 PM CDT] FIXED — Ball squash is capped while retaining velocity-based deformation. [2026-09-07 05:46 PM CDT] FIXED — Desktop size can be saved between 75% and 175%. [2026-09-07 05:46 PM CDT] FIXED — The jingle bell stays visible during play and its clapper is the lowest grounded point. [2026-09-07 05:46 PM CDT] FIXED — Hazel can set down her teddy for essential food or water interactions and retrieve it without resetting its wear deadline. [2026-09-07 05:46 PM CDT] FIXED — The fixed house, doorway, and normal-size rear-facing Hazel interaction is preserved. [2026-09-07 05:46 PM CDT] FIXED — Speech, thought, dream, and emoji bubbles share one two-to-three-minute gate with blank-content checks. [2026-09-07 05:46 PM CDT] FIXED — Interaction-window tooltips use WPF's supported service-managed lifetime, preventing the StaysOpen=false startup/runtime crash. [2026-09-07 05:46 PM CDT] FIXED — Care Check uses the positive goal labels Fully Belly and Hydrated in both the main panel and the popped-out card. [2026-09-07 05:46 PM CDT] FIXED — The cleaning sponge absorbs a pee puddle when their visible edges overlap. [2026-09-07 05:46 PM CDT] FIXED — A trash-can lid dropped at any height above its matching bin snaps closed. [2026-09-07 05:46 PM CDT] FIXED — The collapsed companion picker no longer exposes the clipped R from its Ready status badge. [2026-09-07 05:46 PM CDT] FIXED — Patting Hazel while she wears the teddy counts toward the Daily Pat goal. [2026-09-07 05:46 PM CDT] FIXED — Hazel can deliver local one-time, daily, weekday, and selected-day reminders managed from Settings & Privacy. [2026-09-07 05:46 PM CDT] FIXED — Bond-level notices no longer take keyboard focus and appear inside Hazel's current permitted monitor. [2026-09-07 05:46 PM CDT] FIXED — The Care Check Joy description no longer lists blanket or cushion. [2026-09-07 05:46 PM CDT] FIXED — The Care Check Energy description no longer lists bed. [2026-09-07 05:46 PM CDT] FIXED — Hazel steps up into the Hideaway Log through its black opening, remains visible in front of the entrance rim, passes behind only the interior front shell, and emerges from the opposite end at her unchanged normal size. [2026-09-07 05:46 PM CDT] FIXED — The Hideaway Log's black opening always renders behind Hazel, while the complete wooden tube beginning at the opening's right edge always renders in front and fully conceals her inside; her upper body can no longer show through the log. [2026-09-07 05:46 PM CDT] FIXED — The Hideaway Log's foreground masking layer now uses the exact same desktop-size transform, pivot, floor position, and authored dimensions as its background layer, eliminating the slight size shift during traversal. [2026-09-07 05:46 PM CDT] FIXED — Sustained WASD-heavy input is recognized as likely game movement rather than ordinary writing or conversation, and Hazel responds with game-aware dialogue. [2026-09-07 05:46 PM CDT] FIXED — When “Hide Hazel and her belongings behind maximized windows” is unchecked, Hazel's renderer is periodically restored to the topmost band without taking focus. [2026-09-07 05:46 PM CDT] FIXED — Rebuilding the gentle-question window no longer reuses a WPF logical child, preventing the reported “Specified element is already the logical child of another element” crash. [2026-09-07 05:46 PM CDT] FIXED — PP-003 — Awake sleepiness can use a dream bubble. Awake sleepiness now uses awake feedback; dream bubbles render only during sleep. [2026-09-07 05:46 PM CDT] FIXED — PP-004 — Automatic check-ins may not fire independently. Automatic hourly check-ins now keep an independent schedule that manual check-ins cannot postpone. [2026-09-07 05:46 PM CDT] FIXED — PP-005 — Speech bubbles can cross monitors and clip words. Complete speech bubbles and text now stay on Hazel's current monitor. [2026-09-07 05:46 PM CDT] FIXED — PP-006 — Speech bubbles disappear too quickly. Display time now scales with word count while preserving the global bubble cooldown. [2026-09-07 05:46 PM CDT] FIXED — PP-007 — Full-bowl kibble is hard to see. A filled bowl now shows a clearly raised kibble mound above its rim. [2026-09-07 05:46 PM CDT] FIXED — PP-008 — Monitor permission checkboxes use confusing negative semantics. Checked displays now positively mean Hazel and her cleaner are allowed there. [2026-09-07 05:46 PM CDT] FIXED — PP-009 — Popped-out Care Check omits Current Moment at the top. The live Current Moment summary now appears above the popped-out care meters. [2026-09-07 05:46 PM CDT] FIXED — Hazel and her props remain directly interactive while another program is active. [2026-09-07 05:46 PM CDT] FIXED — Airborne balls no longer pull Hazel through the air; she waits for a settled landing before chasing. [2026-09-07 05:46 PM CDT] FIXED — Hazel drops safely when a floating window shrinks beneath her instead of walking in midair. [2026-09-07 05:46 PM CDT] FIXED — The hideaway log supports walk-through play, including an occasional pause and cute line inside. [2026-09-07 05:46 PM CDT] FIXED — Showing an unnamed friend starts the introductory name check-in automatically. [2026-09-07 05:46 PM CDT] FIXED — Cleanup and ball-target states no longer leave Hazel or her props ungrabbable. [2026-09-07 05:46 PM CDT] FIXED — PP-001 — Water Break cup animation regression. Main Patch 14 renders the shared cup in the foreground and verifies visible cup pixels without any deployed glass. [2026-09-07 05:46 PM CDT] FIXED — PP-002 — Hazel can ignore an available fountain while thirsty. A reachable fountain now outranks closer cups and keeps its protected enter, drink, and climb-out sequence until Hazel is safely grounded. [2026-09-07 05:46 PM CDT] FIXED — PP-010 — Current Moment needs a visibility toggle. The popped-out Care Check details now include a persisted Show Current Moment control. [2026-09-07 05:46 PM CDT] FIXED — Wearing the teddy backpack no longer blocks user-started item play, petting, potty, naps, or Take Care Together activities; Hazel sets the bear down and keeps its wear deadline. [2026-09-07 05:46 PM CDT] FIXED — Restarting after a crash no longer turns an already-missed hourly check-in boundary into an immediate reboot-triggered question; the saved hourly phase advances to the next boundary. [2026-09-07 05:46 PM CDT] FIXED — The Hideaway Log is large enough for Hazel's unchanged normal shape; its black ends are hollow entry and exit openings during the complete walk-through and occasional pause. [2026-09-07 05:46 PM CDT] FIXED — Direct Hazel check-in and shared-activity responses bypass the global bubble cooldown, while Settings & Privacy offers saved Frequent, Balanced, and Quiet timing for speech, thought, dream, and emoji bubbles. [2026-09-07 05:46 PM CDT] FIXED — The filled food bowl now shows a shaped, layered mound of individually shaded pixel-art kibble instead of a solid block. [2026-09-07 05:46 PM CDT] FIXED — At 30 percent thirst, Hazel now autonomously seeks an available same-level fountain instead of walking past it. [2026-09-07 05:46 PM CDT] FIXED — Hideaway Log play now approaches the near black opening visibly, masks only the interior crossing, and reveals Hazel from the far opening before she walks clear. [2026-09-07 05:46 PM CDT] FIXED — Hazel now chooses an available Hideaway Log on a dedicated bounded schedule; direct clicks remain visibly routed through a black opening, and repeat clicks cannot reset an active crossing. [2026-09-07 05:46 PM CDT] FIXED — The auto cleaner stays seated on its falling dock and its power button starts a real patrol even while Grace Mode is active. [2026-09-07 05:46 PM CDT] FIXED — The Hideaway Log keeps its fixed size and Hazel's normal shape, always routes her through the authored black left opening, and layers its back half behind her with only the front shell concealing her inside the tube. [2026-09-07 05:46 PM CDT] FIXED — The filled food bowl now contains a smaller pile of individually shaded kibble pieces that overlaps the rim instead of hovering above it. [2026-09-07 05:46 PM CDT] FIXED — New players start at Bond Level 0 with the bowl, kibble, water glass, trash bin, sponge, and teddy available in the cabinet. [2026-09-07 05:46 PM CDT] FIXED — Each cabinet item explains its use on the first click. Settings & Privacy can reset these one-time item tutorials. [2026-09-07 05:46 PM CDT] FIXED — Bond XP now comes from actual Hunger, Thirst, and Energy restored, multiplied by Cozy/100 and Joy/100. Fractional XP is retained; full meters and idle time award no extra XP. [2026-09-07 05:46 PM CDT] FIXED — Level 1 requires 300 XP. The next four levels cost 40 XP each, targeting roughly 3–5 minutes each with high Cozy and Joy; later costs rise gradually. Actual pace depends on care and meter conditions. [2026-09-07 05:46 PM CDT] FIXED — Daily meal, petting, and play goals award 50 XP times their respective existing streak length, once per goal per day. Grace days continue to protect streaks. [2026-09-07 05:46 PM CDT] FIXED — The house unlocks at 5; fountain, robot vacuum and feeder at 10; ball at 12; log at 15; fern at 18; strawberry at 20; apple at 22; coffee at 25; bell at 30. Level-up notices list new items, and Show my bond opens the journal. The level-10 note includes Sab’s thank-you message. [2026-09-07 05:46 PM CDT] FIXED — Below 30% Hunger or Thirst, Hazel seeks available food or water. Automatic food/drink care caps at 70%; explicit player invitations can restore up to 100%. An unrelated click cannot change the source of a meal. [2026-09-07 05:46 PM CDT] FIXED — Take Care Together has a saved sixty-second manual cooldown. Completed animations record shared memories even when the activity window is closed without feedback. [2026-09-07 05:46 PM CDT] FIXED — Added 36 optional personal questions alongside the name question, interleaved with existing check-ins. Skip and Don’t ask again are available; the hourly automatic schedule remains independent of manual check-ins. [2026-09-07 05:46 PM CDT] FIXED — What Hazel remembers provides local answer editing, deletion and privacy controls. Later callbacks use remembered favorites; private answers and week-old temporary plans are excluded. Hazel offers to be a little hedgehog best friend when the player says they have none. [2026-09-07 05:46 PM CDT] FIXED — Existing bond levels migrate without resetting progress. Placed items and the current fixed-size house, log, movement, backpack and sleep animation assets are preserved. [2026-09-07 05:46 PM CDT] FIXED — Expanded Care Check has enough room for meter explanations and its bottom details control; compact/expanded interaction checks pass. [2026-09-07 05:46 PM CDT] FIXED — Water Break now renders Hazel’s own cup in front of her, using the lift, sip and empty-cup animation even without a deployed glass. [2026-09-07 05:46 PM CDT] FIXED — The bell stays visible in front of Hazel during play. [2026-09-07 05:46 PM CDT] FIXED — The bell artwork is clipped above the clapper so the clapper is its lowest point. [2026-09-07 05:46 PM CDT] FIXED — Both pee-puddle variants use yellow liquid colors. [2026-09-07 05:46 PM CDT] FIXED — Cabinet items are ordered by unlock level; locked entries show mystery boxes and their required level only. [2026-09-07 05:46 PM CDT] FIXED — Older Discord ZIP posts are unpinned and labeled archived with a link to the current release. [2026-09-07 05:46 PM CDT] FIXED — Replaced tiny and inconsistent interface text with explicit readable sans-serif fonts, larger labels and softer headings. [2026-09-07 05:46 PM CDT] FIXED — Redesigned the cabinet with blue cloud-panel doors, hinges, recessed shelves, trim and feet in both open and closed views. [2026-09-07 05:46 PM CDT] FIXED — Shelf labels stay at 13 pixels with wrapped names; narrower cabinets use two columns and scroll instead of shrinking text. [2026-09-07 05:46 PM CDT] FIXED — Added rounded buttons and a softer, higher-contrast palette across the main window, activities and popouts. [2026-09-07 05:46 PM CDT] FIXED — Expanded Care Check and question-card space for larger text; scrapbook filters and memory-editor controls fit smaller windows. [2026-09-07 05:46 PM CDT] FIXED — Preserved cabinet deployment/return, compact mode, pinning, transparency, unlocks, saved progress and gameplay animations. [2026-09-07 05:46 PM CDT] FIXED — Main Patch 16 — Settings & Privacy now includes Reset all progress. A warning explains what is reset, typing RESET is required, and cancel is the default. Reset restarts with first-launch defaults. Undo last reset survives restarts, restores the previous snapshot once, and removes that snapshot after use. Save replacement is atomic and shutdown cannot write the old session over the fresh save. Validated with 414 core, 138 animation, 43 UI and 6 startup checks; local player progress preserved. [2026-09-07 05:46 PM CDT] FIXED — Main Patch 17 — Clicking or double-clicking the teddy immediately counts toward the daily play goal. Throwing the teddy also counts and requests the normal pickup after it lands. Daily play XP is awarded only once; putting away the teddy cancels pending pickup. Existing throw physics and animations are unchanged. Verified with 418 core, 138 animation, 43 UI and 6 startup checks. Local progress preserved. [2026-09-07 05:46 PM CDT] FIXED — Main Patch 18 — Low hunger and thirst can interrupt teddy carrying. Hazel keeps the teddy attached while approaching, eating, drinking, and exiting the fountain, then resumes the original outing without resetting its timer. Clicked food/drinks and shared Water Break also keep the teddy attached. House sleep puts the teddy down outside. Audited all eight care sources at 22 percent and automatic 70 percent caps. Verified 457 core, 138 animation, 43 UI and 6 startup checks. Local progress preserved. [2026-09-07 05:46 PM CDT] FIXED — Main Patch 19 — Teddy stays attached during digging and emergence, follows the descent/ascent and is concealed underground. Picking up and dropping sleeping Hazel no longer leaves a duplicate sleeping teddy over the walking sprite. Suppressed transitions between baked-in teddy frames and separate teddy layers. Corrected Cogsworth routing of Hazel animation reports into the game tracker. Verified 461 core, 138 animation, 43 UI and 6 startup checks. Local save preserved. [2026-09-07 05:46 PM CDT] FIXED — cybergamer screenshot report: duplicate bear while lifting sleeping Hazel; corrected sleeping/falling render state. Original Discord message ID unavailable in screenshot. [2026-09-07 05:46 PM CDT] FIXED — Main Patch 22 — Level-up windows now appear only when crossing level 10, congratulating players on their Automation Pack. Earned cabinet items immediately reveal their sprites and become usable in both cabinet views. Pet or drag Hazel from her front while her teddy stays attached; click the teddy itself to remove it. Verified with 667 checks. Public download updated; Sab's running local instance still needs a restart/install. [2026-09-07 05:46 PM CDT] FIXED — Pixel Paws Pre-Alpha v3 is now current. Faster digging/emergence with extra dirt and three more seconds of dirt persistence; occasional autonomous visits to open window ledges; activity controls grouped inside the collapsible Friendship Journal; saved 3–60 second speech-bubble slider; detached cabinet remembers expanded size. Keeps immediate item reveals and level-10-only celebration, superseding older click-to-unlock and popup-frequency requests. Includes bounded frame/brush caching and reusable visibility masks. Verified 476 core, 143 animation, 47 interaction and 6 startup checks. Local progress preserved. [2026-09-07 05:46 PM CDT] FIXED — Pre-Alpha v3.0.2: Care Check popout now shows live Bond Level, current/required XP and a progress bar above Current Moment. Bond remains visible with details collapsed. Added height to keep controls fitted. Verified 674 checks and preserved local progress. APPROVED FOR NEXT PATCH (0) ------------------------------ CONFIRMED, AWAITING APPROVAL (0) -------------------------------- NEWLY QUEUED OR UNDER REVIEW (2) -------------------------------- 09/12/2026, 12:20:40 PM CDT — owner_approved_subjective: If a pee puddle is made and there is a cleaning sponge already on the screen, you must "Put Away" the sponge via right click, then get a new cleaning sponge from the cabinet to clean with. In other words, if a pee puddle is made and you have an old cleaning sponge on the screen, it will not work, AND simply getting a new one from the cabinet will not work either. 09/12/2026, 12:37:08 PM CDT — confirmed_objective: Image report: If a new Plush Friend is pulled from the Cabinet and Hazel already has a Plush Friend with her, the old one should disappear and let Hazel go pick up the newly dropped friend if desired. This snippet of two Plushes moving with her concurrently should not happen. Visual analysis: I can see two Plush Friends overlapping on Hazel. Both moving with her is a bug; your suggestion to replace the old one when a new friend leaves the Cabinet needs Sab’s approval. This file is updated from the live Pixel Paws tracker and accompanies every posted game ZIP.